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Version
Compatibility |
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If you
are playing a multiplayer game, all players must be
using the same version of Age of Empires. |
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If you
are playing a saved game, it must be from the same
version of Age of Empires you currently have
installed. For example, you cannot save a game using
version 1.0b, then revert to version 1.0 and play the
game saved in version 1.0b. |
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Enhancements |
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Population
Limits -- If you are playing a multiplayer game, the
game host can increase or decrease the 50-unit
population limit by adding the Limit= parameter to
the Age of Empires command line. For more information
about this feature, see "Changing the Population
Limit" later in this Readme file. |
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Stand
Ground -- The Stand Ground button prevents Stone
Throwers, Catapults, Heavy Catapults, Catapult
Triremes, and Juggernaughts from firing. For all
other units, the Stand Ground button causes the unit
to remain in its location and fire at military units,
boats, buildings, and walls within its range. |
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Attack
Response -- When a unit is attacked, all units and
allied units within two tiles of the unit under
attack respond, even if the attacking unit is out of
their sight. Villagers that have been assigned a task
but are no longer working now react to attacks. |
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Bug
Fixes |
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Infinite
Resources During High Latency -- Buildings no longer
return more resources than they originally cost if
you press the DELETE key several times during high
latency. |
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Multiple
Town Centers During High Latency -- You can no longer
build multiple Town Centers if you delete your Town
Center in the Tool Age or Stone Age and then quickly
build several new ones during high latency. |
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Way
Points -- Villagers no longer complete tasks at a way
point that is not at a work site. The way point or
villager must be at the actual work site (fishing
spot, building site, etc.) before they can work. For
example, you can no longer use way points to
construct a building on the other side of a wall. |
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Group
Movement -- Grouped units no longer stop when they
bump into each other. Also, movement has been
improved so a group of units can move through narrow
passages more efficiently. |
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Pathing
Options -- There is now an option to choose how many
pathing possibilities your units calculate when
moving a long distance across the map. The higher the
pathing setting, the more paths a unit considers.
Higher values also require faster computers. To
change the unit pathing in a single player or
multiplayer game, click the Settings button before
you start the game. Or, from within the game, click
the Menu button, and then click Game Settings. |
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Note:
This feature is primarily designed to improve pathing
performance on high-end computers. The problems
listed under Group Movement (above) significantly
improve pathing, so you might want to get a feel for
these improvements before you change the pathing
settings. |
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Difficulty
Level -- The difficulty level is restored if you save
a campaign game, exit to Windows, and then restart
the game. |
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Town
Centers -- If your Town Center is destroyed before
the Bronze Age, you can no longer use the SHIFT key
to build multiple Town Centers until you advance to
the Bronze Age and build a Government Center. |
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Multiplayer
Games -- Several fixes were made to increase the
stability of multiplayer games. Players are dropped
from games less often. |
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Allied
Transport Loading and Boat Repair -- In order to use
allied transports and repair allied boats, both
players must set diplomacy to Ally (click the Menu
button, and then click Diplomacy). You can no longer
attack enemy boats by selecting the player as an
ally, luring the boat to shore to repair or load
units onto it, and then changing the diplomacy
setting to enemy so you can attack. |
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Changing
the Population Limit |
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If you
are playing a multiplayer game, the game host can
increase or decrease the 50-unit population limit by
adding the Limit= parameter to the Age of Empires
command line. If you are playing a multiplayer game
through Microsoft's Internet Gaming Zone, the game
host must also add the Limit= parameter to the Age of
Empires registry. Players can check the population
limit of a multiplayer game by looking for the
Population Limit setting that appears in the Settings
list after they join a game. |
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To add
the Limit= parameter to the command line in the Age
of Empires shortcut |
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1. |
In
Windows 95, click the Start button, point to
Settings, click Taskbar, click Start Menu Programs,
click Advanced, and then double-click Programs. |
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...or |
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In
Windows NT, right-click the Start button, select Open
All Users, and then double-click Programs. |
2. |
Double-click
Microsoft Games, and then double-click Age of
Empires. |
3. |
Right-click
the Age of Empires shortcut, click Properties, and
then click Shortcut. |
4. |
In the
Target text box, type Limit=x after the existing
command line text. Type the population limit instead
of the letter "x." For example, to set the
population limit to 65, type Limit=65. You can type
any number from 25 to 200. The default setting is 50.
Parameters must be separated by a space;
capitalization is not important. |
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1. |
Click
the Start button, and then click Run. |
2. |
Type
Regedit, and then click OK. |
3. |
Double-click |
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Hkey_local_machine/Software/Microsoft/DirectPlay/Applications/Age
of Empires/CommandLine. |
4. |
In the
Value data text box, type Limit=x after the existing
command line text. Do not remove the word
"lobby" from the command line. Type the
population limit instead of the letter "x."
For example, to set the population limit to 65, type
Limit=65. You can type any number from 25 to 200. The
default setting is 50. Parameters must be separated
by a space; capitalization is not important. |
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Uninstalling
Age of Empires version 1.0b |
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To
uninstall Age of Empires 1.0b and restore version 1.0 |
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1. |
Go to
Program Files/Microsoft Games/Age of Empires (or
where you installed Age of Empires), and then delete
the files Empires.exe and Language.dll. |
2. |
Install
version 1.0 from the Age of Empires disc. |
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Microsoft
Age of Empires 1.0b Readme File April 1998 ©
Microsoft Corporation, 1998 |